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The Descent Part 2 is a 2009 British adventure horror film and sequel to the 2005 horror film The Descent. It was directed by Jon Harris from a screenplay by James McCarthy, J Blakeson, and James Watkins. The film was produced by Christian Colson and Ivana MacKinnon; Neil Marshall, the writer and director of the original, was an executive ...
Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The player controls a spaceship from the pilot's ...
Amnesia: Rebirth is a 2020 survival horror video game developed and published by Frictional Games. It was released for Windows , Linux , and PlayStation 4 on 20 October 2020, for Amazon Luna on 22 October 2021, and for Xbox One and Xbox Series X/S on 20 October 2022.
In 2015, Amnesia: The Collection was released, a compilation that included Amnesia: The Dark Descent, its expansion Amnesia: Justine (2011), and Amnesia: A Machine for Pigs. In 2020, the series made a return with Amnesia: Rebirth, developed by Frictional Games, and serving as a direct sequel to The Dark Descent.
Amnesia: Rebirth, a follow-up to The Dark Descent, was announced with a trailer in March 2020 and was released in October 2020. [20] Frictional Games released Amnesia: The Bunker on 6 June 2023 which marks the fourth installment of the Amnesia series.
Jim Rossignol of Rock, Paper, Shotgun noted in his review of A Machine for Pigs that it "is a marvellous, revolting, disturbing sequel to Dark Descent". [36] PC Gamer ' s T.J. Hafer expressed his opinion that A Machine for Pigs adds to the palette of The Dark Descent ' s "helplessness to explore the emotion of fear". Hafer also added that the ...
Following the release of FreeSpace, Volition began work on four projects—FreeSpace 2, Descent 4, Tube Racer and Summoner. [3] The first, FreeSpace 2, was developed within a year. [3] When the game's development had about three months to go, Interplay, who had recently become a public company, urged Volition to complete the game within a month ...
System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock .