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Leupold & Stevens, Inc. is an American manufacturer of telescopic sights, red dot sights, binoculars, rangefinders, spotting scopes, and eyewear located in Beaverton, Oregon, United States. The company, started in 1907, is on its fifth generation of family ownership.
A red dot sight is a common classification [1] for a non-magnifying reflector (or reflex) sight that provides an illuminated red dot to the user as a point of aim. A standard design uses a red light-emitting diode (LED) at the focus of collimating optics , which generates a dot-style illuminated reticle that stays in alignment with the firearm ...
A view through a Tasco ProPoint red dot sight. The mid- to late 1970s saw the introduction of what are usually referred to as red dot sights, a type that gives the user a simple bright red dot as an aiming point. [27] The typical configuration for this sight is a compact curved mirror reflector design with a red light-emitting diode (LED) at ...
The Worth Four Light Test is relatively simple to undertake. First you must place the red/green goggles over the patients eyes, with the red goggle traditionally placed over the right eye. Red Green Goggles used in the Worth Four Light Test. Next you must dim the room lighting. This allows the patient to see the lights better.
The TNO random dot stereotest (short: TNO stereo test or TNO test) is similar to the randot stereotest but is an anaglyph in place of a vectograph; that is, the patient wears red-green glasses (in place of the polarizing glasses used in the randot stereotest). Like other random dot stereotests, the TNO test offers no monocular clues. [4]
Sight magnifiers are optical telescopes that provide increased magnification to a shooter's view when they are engaged. They are commonly mounted behind red dot and holographic sights that produce a collimated reticle image. Most have mounts which allow them to flip to the side when not in use, though immobile mounts exist as well. [2]
Left: An angle of 1 radian (marked green, approximately 57.3°) corresponds to an angle where the length of the arc (blue) is equal to the radius of the circle (red). Right: A milliradian corresponds to 1 / 1000 of the angle of a radian. (The image on the right is exaggerated for illustration, as a milliradian is much smaller in reality).
Six degrees of freedom also refers to movement in video game-play. First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may ...