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  2. Fast Fourier transform - Wikipedia

    en.wikipedia.org/wiki/Fast_Fourier_transform

    A fast Fourier transform (FFT) is an algorithm that computes the Discrete Fourier Transform (DFT) of a sequence, or its inverse (IDFT). A Fourier transform converts a signal from its original domain (often time or space) to a representation in the frequency domain and vice versa.

  3. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    The two methods are also compared in Figure 3, created by Matlab simulation. The contours are lines of constant ratio of the times it takes to perform both methods. When the overlap-add method is faster, the ratio exceeds 1, and ratios as high as 3 are seen. Fig 3: Gain of the overlap-add method compared to a single, large circular convolution.

  4. Fast Walsh–Hadamard transform - Wikipedia

    en.wikipedia.org/wiki/Fast_Walsh–Hadamard...

    Python example code [ edit ] import math def fwht ( a ) -> None : """In-place Fast Walsh–Hadamard Transform of array a.""" assert math . log2 ( len ( a )) . is_integer (), "length of a is a power of 2" h = 1 while h < len ( a ): # perform FWHT for i in range ( 0 , len ( a ), h * 2 ): for j in range ( i , i + h ): x = a [ j ] y = a [ j + h ] a ...

  5. Cooley–Tukey FFT algorithm - Wikipedia

    en.wikipedia.org/wiki/Cooley–Tukey_FFT_algorithm

    The Cooley–Tukey algorithm, named after J. W. Cooley and John Tukey, is the most common fast Fourier transform (FFT) algorithm. It re-expresses the discrete Fourier transform (DFT) of an arbitrary composite size = in terms of N 1 smaller DFTs of sizes N 2, recursively, to reduce the computation time to O(N log N) for highly composite N (smooth numbers).

  6. Multidimensional DSP with GPU acceleration - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_DSP_with...

    That is, an M-D DTFT the complexity of GPGPU can be computed on a GPU with a complexity of Θ(n 2). While some GPGPUs are also equipped with hardware FFT accelerators internally, this implementation might be also optimized by invoking the FFT APIs or libraries provided by GPU manufacture. [8]

  7. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm is based on the fast Fourier transform (FFT) method of integer multiplication. This figure demonstrates multiplying 1234 × 5678 = 7006652 using the simple FFT method. Base 10 is used in place of base 2 w for illustrative purposes. Schönhage (on the right) and Strassen (on the left) playing chess in ...

  8. Goertzel algorithm - Wikipedia

    en.wikipedia.org/wiki/Goertzel_algorithm

    The Goertzel algorithm is a technique in digital signal processing (DSP) for efficient evaluation of the individual terms of the discrete Fourier transform (DFT). It is useful in certain practical applications, such as recognition of dual-tone multi-frequency signaling (DTMF) tones produced by the push buttons of the keypad of a traditional analog telephone.

  9. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]