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  2. Vergence-accommodation conflict - Wikipedia

    en.wikipedia.org/wiki/Vergence-accommodation...

    The technique requires an eye-tracking solution and means of modulating focal distance of a screen. Modulation of a focal distance can be, for example, physical actuation of the screen in relation to a fixed eyepiece optics, alternatively it can be utilization of varifocal [ 23 ] [ 24 ] lens element(s).

  3. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    In January 2019 at CES, HTC unveiled the Vive Pro Eye, which adds built-in eye tracking. [43] On 11 May 2021, HTC unveiled the Vive Pro 2 , which upgrades its screens to 2448×2448 resolution per-eye (marketed as 5K resolution ), with a 120-degree field of view, 120 Hz refresh rate, and Display Stream Compression support.

  4. Foveated rendering - Wikipedia

    en.wikipedia.org/wiki/Foveated_rendering

    During CES 2019 on January 7 HTC announced an upcoming virtual reality headset called Vive Pro Eye featuring eye-tracking and support for foveated rendering. [13] [14] In December 2019, Facebook's Oculus Quest SDK gave developers access to dynamic fixed foveated rendering, allowing the variation in level of detail to be changed on the fly via ...

  5. Eye tracking - Wikipedia

    en.wikipedia.org/wiki/Eye_tracking

    Specifically, eye-tracking can be used to assess search efficiency, branding, online advertisements, navigation usability, overall design and many other site components. Analyses may target a prototype or competitor site in addition to the main client site. Eye-tracking is commonly used in a variety of different advertising media.

  6. HTC Vive XR Elite - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive_XR_Elite

    It offers a resolution of 1920 × 1920 pixels per eye and features a 90 Hz refresh rate and a field of view up to 110 degrees. [1] At launch, the VIVE XR Elite was supported by a range of applications and games available on the HTC VIVEPORT platform. Titles available at launch included Hubris, Yuki, Maestro, Les Mills Body Combat, among others ...

  7. Virtual reality headset - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_headset

    A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games , but they are also used in other applications, including simulators and trainers.

  8. Head-mounted display - Wikipedia

    en.wikipedia.org/wiki/Head-mounted_display

    Eye trackingEye trackers measure the point of gaze, allowing a computer to sense where the user is looking. This information is useful in a variety of contexts such as user interface navigation: By sensing the user's gaze, a computer can change the information displayed on a screen, bring added details to attention, etc.

  9. Mixed Reality Toolkit - Wikipedia

    en.wikipedia.org/wiki/Mixed_Reality_Toolkit

    Hand Tracking (Ultraleap) Enables users to control their device by interfacing with the Leap Motion Data Provider UI Controls Pre-made UI components used to quickly create user interfaces Solvers Components to solve complex problems in mixed reality, such as object placement and 3D manipulation Multi-Scene Manager