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Each set includes a pair of small books, one for each player (generally marked 'German' and 'Allied'). These are like gamebooks in that instead of reading through them, a person is 'at' one particular page, and the book represents a World War I fighter. Each player turns to the same page number in his book; the illustration on that page shows ...
World War I: 1914–1918 is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates the First World War at a strategic level. Contemporary critics gave the game positive reviews, noting that its ingenious rules, short playing time, and emphasis on resource management made the game highly playable.
Richthofen's War: 1972 World War I aerial combat Risque: 1985 Road Kill: 1993 Roads to Gettysburg: 1994 RuneQuest: 1984 roleplaying game, 3rd Edition under license from Chaosium [8] The Russian Campaign: 1977 First published by Jedko Games in 1974 Russian Front: 1985 Samurai: 1980 Shakespeare: 1970 Slapshot: 1982 An ice hockey board game Sleuth ...
1914 is a two-player corps-level simulation of the first few weeks of World War I on the Western Front.With a 22" x 28" mounted hex grid game map, almost 400 double-sided die-cut counters, a mobilization chart pad for secret deployment, and various charts and instructions including a Battle Manual, the game was considered highly complex.
Snoopy and the Red Baron (video game) Snoopy Flying Ace; Snoopy vs. the Red Baron (video game) The Snowfield; Sopwith (video game) Strategic Command WW1: The Great War 1914–1918; Supreme Ruler The Great War
The Ancient Art of War in the Skies (1992) Empire Earth (video game) (2001) The Entente: Battlefields WW1 (2003) Empire Earth II (2005) Aggression – Reign over Europe (2008) Warfare 1917 (2008) World War One (2008) Toy Soldiers (2010) [7] Call of Cthulhu: The Wasted Land (2012) The Great War: Western Front (2023)
Axis & Allies: World War I 1914 is a war and strategy board wargame in the Axis and Allies series created by Larry Harris and published by Avalon Hill. Unlike the other games in the Axis and Allies series, it focuses on World War I , specifically the European, African , and Near East theaters.
He listed its good points as "an excellent product, clear rules, well balanced between playability and realism, a variety of brisk scenarios, and a good period 'feel', with a more interesting mapboard that usual in air games." [5] In the 1980 book The Complete Book of Wargames, game designer Jon Freeman noted that "the game system is remarkable ...