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The story involves a party of player characters (PCs) who travel to the land of Barovia, a small nation surrounded by a deadly magical fog.The master of nearby Castle Ravenloft, Count Strahd von Zarovich, tyrannically rules the country, and a prologue explains that the residents must barricade their doors each night to avoid attacks by Strahd and his minions.
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game.It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers.
If, for instance, the party steals a book from a room in Castle C, then later tosses a fireball into the Castle A incarnation of the same room, the stolen book may turn to ash in their hands. Think of the Forlorn material as a bonus; get this for the castle." [1] Gene Alloway reviewed the module in a 1994 issue of White Wolf. [2]
He drew the isometric maps of Castle Ravenloft for the 1st Edition Advanced Dungeons & Dragons (AD&D) adventure module Ravenloft. As the newly revised version of the module, Expedition to Castle Ravenloft , explains in the introduction, these maps were "such a powerful aid to play that a generation of Dungeon Masters still fondly recall them ...
In his 2011 book, Shannon Appelcline discussed how Dungeons & Dragons edition 3.0 had only lasted three years, and that by 2006 players started to wonder if Wizards of the Coast might be preparing a fourth edition of Dungeons & Dragons: "The release of Expedition to Castle Ravenloft (2006) might just have offered another clue to the changing winds that lay ahead.
In 2016, Henry Glasheen, for SLUG Magazine, highlighted the legacy of the original Castle Ravenloft and wrote "Curse of Strahd carries on this legacy admirably, diving deeper into the bloody past of Count Strahd. Before you even get to the module itself, there is a whole section devoted to Strahd, his personality, and his goals in the adventure.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
Expedition to Castle Ravenloft; I. Iron & Blood: Warriors of Ravenloft; L. List of Ravenloft publications; R. Ravenloft (module) Ravenloft II: The House on Gryphon Hill;