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Druid: Mages who stand outside the social classes, also taking the roles of advisors to the nobility and lawyers. Thief: A rogue style character with many skills; Noble Warrior: A fighter style warrior with tribe based bonuses; Tribal Warrior: A barbarian style warrior with tribe based bonuses; Witch: Specialist in human sacrifice and summoning ...
The druid is a playable character class in the Dungeons & Dragons fantasy role-playing game. [1] [2] Druids wield nature-themed magic. Druids cast spells like clerics, but unlike them do not have special powers against undead and, in some editions, cannot use metal armor. Druids have a unique ability that allows them to change into various ...
Eberron Player's Guide: David Noonan: June 16, 2009: Provides rules for player characters in the Eberron campaign setting, including three player races and a new class. 160: 978-0-7869-5100-0: Eberron Campaign Guide: James Wyatt: July 21, 2009: Describes the campaign setting of Eberron, which combines a fantasy tone with pulp elements and steam ...
The rogue has the ability to deliver a sneak attack whenever an opponent loses its Dexterity bonus to Armor Class (i.e., when the opponent is flat-footed or flanked or cannot see the rogue). The rogue can then take advantage of this momentary weakness to strike at a vital part of the anatomy (provided the creature has a discernible enough ...
According to Eckelberry: "we looked at much of the previously published material on the "nature classes," but spent more time examining how the subjects of this book work in the new D&D. Since we had a bit more time post-release of the new edition of D&D than the other books in this series, we were able to listen to people we gamed with and to ...
Features a rich, persistent and quirky world and multiple endings. In addition to the classic character/classes, you can "play as yourself": after answering a set of questions about yourself, matching stats are derived. 1987: 1992: Scarab of Ra: Rick Holzgrafe: Modern fantasy: MAC: Turn-based roguelike played in first-person 3D. 1988: Moraff's ...
Rick Swan reviewed The Complete Druid's Handbook for Dragon magazine #214 (February 1995). [1] He comments that, of "particular interest to novice players, Pulver uses clear examples to explain the art of playing neutral characters; for instance, a druid won't kill a dragon just because it's evil, but he might if it threatens his forest". [1]
The Rogues Gallery is a supplement for the Dungeon Master containing hundreds of non-player character listings, with characters from each of the first edition AD&D character classes, and game statistics for characters originally played in Gary Gygax's home Dungeons & Dragons campaign.