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  2. rFpro - Wikipedia

    en.wikipedia.org/wiki/RFpro

    rFpro, originally rFactor Pro, is a driving simulation software used by racing teams and car manufacturers for advanced driver-assistance systems, self-driving cars and vehicle dynamics. rFactor Pro was created in 2007 as a project of a F1 racing team, using Image Space Incorporated 's rFactor as a codebase. [ 1 ]

  3. Full motion racing simulator - Wikipedia

    en.wikipedia.org/wiki/Full_motion_racing_simulator

    Full motion racing simulator with all 6 degrees of freedom. A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago.

  4. Zero Latency (company) - Wikipedia

    en.wikipedia.org/wiki/Zero_Latency_(company)

    Zero Latency VR is a technology company that develops free-roam virtual reality systems. [1] It was founded by Tim Ruse, Scott Vandonkelaar, Kyel Smith, who are currently directors of the company, with Dean Dorrell as the chairman.

  5. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    Europe in the Air, a simulator ride located in Busch Gardens Williamsburg, uses a motion platform, high-definition footage, and wind effects to simulate flight over Europe's notable icons. VRM Switzerland and Airbus Helicopters cooperate and qualify under EASA regulations the world’s first H125 Virtual Reality Flight Training Device Level 3

  6. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  7. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.

  8. Waymo - Wikipedia

    en.wikipedia.org/wiki/Waymo

    Waymo Carcraft is a virtual world where Waymo can simulate driving conditions. [95] [96] The simulator was named after the video game World of Warcraft. [95] [96] With Carcraft, 25,000 virtual self-driving cars navigate through models of Austin, Texas; Mountain View, California; Phoenix, Arizona; and other cities. [95]

  9. Virtuix Omni - Wikipedia

    en.wikipedia.org/wiki/Virtuix_Omni

    The Omni is a locomotion simulator designed to work as a game controller, and allows gamers to physically walk within the game environment in which they are playing. It is used in tandem with the HTC Vive for a full virtual reality game setup. The surface is bowl-shaped and requires special low friction shoes or shoe covers.

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