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Global illumination [1] (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source (direct illumination), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the ...
Once games, or software in general, become an obsolete product for a company, the tools and source code required to re-create the game are often lost or even actively destroyed and deleted.
Here's a short script to open up all contributions from anons in browser windows (works well with tabbed browsing). CryptoDerk 23:04, Feb 15, 2005 (UTC) Place the following in Tools->Scripts Editor under the remote tab.