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  2. Glossary of chess problems - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_chess_problems

    A type of problem in which there are two solutions, the second one reversing the roles of the colours in the first. The most common type is the duplex helpmate, in which the two solutions are: Black moves first and cooperates with White to be mated; and White moves first and cooperates with Black to be mated.

  3. Chess problem - Wikipedia

    en.wikipedia.org/wiki/Chess_problem

    A chess problem, also called a chess composition, is a puzzle created by the composer using chess pieces on a chessboard, which presents the solver with a particular task.. For instance, a position may be given with the instruction that White is to move first, and checkmate Black in two moves against any possible defen

  4. Chess puzzle - Wikipedia

    en.wikipedia.org/wiki/Chess_puzzle

    A chess puzzle is a puzzle in which knowledge of the pieces and rules of chess is used to logically solve a chess-related problem. The history of chess puzzles reaches back to the Middle Ages and has since evolved. Usually the goal is to find the single best, ideally aesthetic move or a series of single best moves in a chess position, that was ...

  5. Helpmate - Wikipedia

    en.wikipedia.org/wiki/Helpmate

    (In a helpmate in 2 for example, sometimes abbreviated h#2, the solution consists of a Black move, a White move, a second Black move, then a second White move, giving checkmate.) Although the two sides cooperate, all moves must be legal according to the rules of chess. The example problem illustrated is a helpmate in 8 (or h#8) by Z. Maslar ...

  6. Proof game - Wikipedia

    en.wikipedia.org/wiki/Proof_game

    A proof game is a type of retrograde analysis chess problem. The solver must construct a game starting from the initial chess position, which ends with a given position (thus proving that that position is reachable) after a specified number of moves. A proof game is called a shortest proof game if no shorter solution exists. In this case the ...

  7. Phase of play - Wikipedia

    en.wikipedia.org/wiki/Phase_of_play

    So a problem with set play and three tries, for example, is a five-phase problem (since the actual solution is also a phase). Each phase may contain a number of variations (lines arising from alternatives after the initial move of a phase; in a two-mover, for example, variations in the post-key play begin on Black's first move), but variations ...

  8. Software for handling chess problems - Wikipedia

    en.wikipedia.org/wiki/Software_for_handling...

    This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...

  9. Fool's mate - Wikipedia

    en.wikipedia.org/wiki/Fool's_mate

    Fool's mate was named and described in The Royal Game of Chess-Play, a 1656 text by Francis Beale that adapted the work of the early chess writer Gioachino Greco. [2]Prior to the mid-19th century, there was not a prevailing convention as to whether White or Black moved first; according to Beale, the matter was to be decided in some prior contest or decision of the players' choice. [3]

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