enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Intel Xe - Wikipedia

    en.wikipedia.org/wiki/Intel_Xe

    Intel Xe expands upon the microarchitectural overhaul introduced in Gen 11 with a full refactor of the instruction set architecture. [19] [4] While Xe is a family of architectures, each variant has significant differences from each other as these are made with their targets in mind.

  3. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    10.1 11.1 Windows 8+ FL10_1 3.1 Windows 3.3 macOS [25] 3.3 Linux ES 3.0 Linux: No 21.3 1720 No Desktop Celeron G4x0 Celeron G5x0 Celeron G530T Pentium G6xx Pentium G6x0T Pentium G8x0 650–1100 HD Graphics 2000: Desktop: Core i3-2102 Core i3-21x0 Core i3-21x0T Core i5-2xx0 Core i5-2x00S Core i5-2xx0T Core i7-2600 Core i7-2600S: 0102: 650–1350 ...

  4. Intel Graphics Technology - Wikipedia

    en.wikipedia.org/wiki/Intel_Graphics_Technology

    Intel Iris Graphics and Intel Iris Pro Graphics are the IGP series introduced in 2013 with some models of Haswell processors as the high-performance versions of HD Graphics. Iris Pro Graphics was the first in the series to incorporate embedded DRAM. [5] Since 2016 Intel refers to the technology as Intel Iris Plus Graphics with the release of ...

  5. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Many modern GPUs rely on VRAM. In contrast, a GPU that does not use VRAM, and relies instead on system RAM, is said to have a unified memory architecture, or shared graphics memory. System RAM and VRAM have been segregated due to the bandwidth requirements of GPUs, [2] [3] and to achieve lower latency, since VRAM is physically closer to the GPU ...

  6. Hardware emulation - Wikipedia

    en.wikipedia.org/wiki/Hardware_emulation

    High end hardware emulators provide a debugging environment with many features that can be found in logic simulators, and in some cases even surpass their debugging capabilities: The user can set a breakpoint and stop emulation to inspect the design state, interact with the design, and resume emulation. The emulator always stops on cycle ...

  7. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  8. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    GPU virtualization refers to technologies that allow the use of a GPU to accelerate graphics or GPGPU applications running on a virtual machine.GPU virtualization is used in various applications such as desktop virtualization, [1] cloud gaming [2] and computational science (e.g. hydrodynamics simulations).

  9. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]