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Retro Sonic later merged with two other Sonic fangames, Sonic XG and Sonic Nexus, to form Retro Sonic Nexus. [4] In 2009, Sega asked fans for ideas on a game to port to iOS. As a response, Whitehead produced a proof-of-concept video showing Sega's 1993 Sega CD game Sonic CD running on an iPhone. [5]
Sonic Boom: Rise of Lyric [b] is a 2014 action-adventure platform video game developed by Big Red Button and published by Sega for the Wii U. [4] Along with Sonic Boom: Shattered Crystal and Sonic Boom: Fire & Ice for the Nintendo 3DS, it is a spin-off of Sega's Sonic the Hedgehog series and part of the Sonic Boom franchise, which consists of an animated television series, which the games ...
Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.
Sound Forge (formerly known as Sonic Foundry Sound Forge, [3] and later as Sony Sound Forge [4]) is a digital audio editing suite by Magix Software GmbH, which is aimed at the professional and semi-professional markets.
Sony Creative Software is an American software company that develops various media software suites. Sony Creative Software was created in a 2003 [1] deal with Madison-based media company Sonic Foundry in which it acquired its desktop product line, hired roughly 60% of employees, paid $18 million in cash, and took on certain liabilities and obligations.
Previously known as Sonic Syndicate and headed by Richard Hoffmann, they develop music production software for the Mac OS and Microsoft Windows platforms. They started developing software in November 1998 as Sonic Syndicate and changed their name to Synapse Audio with the release of Orion Platinum in 2002.
Sonic interaction design is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. [ 1 ] [ 2 ] Sonic interaction design is at the intersection of interaction design and sound and music computing .