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Sonic interaction design is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. [ 1 ] [ 2 ] Sonic interaction design is at the intersection of interaction design and sound and music computing .
Sonic Boom: Rise of Lyric [b] is a 2014 action-adventure platform video game developed by Big Red Button and published by Sega for the Wii U. [4] Along with Sonic Boom: Shattered Crystal and Sonic Boom: Fire & Ice for the Nintendo 3DS, it is a spin-off of Sega's Sonic the Hedgehog series and part of the Sonic Boom franchise, which consists of an animated television series, which the games ...
Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.
Naoto Ohshima (大島 直人, Ōshima Naoto) (born February 26, 1964) is a Japanese video game designer and artist, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's Sonic the Hedgehog franchise.
A piece of concept art for Penders's Sonic Armageddon pitch, depicting the characters of Sonic the Hedgehog and Sally Acorn crying over the planet Mobius exploding. In 2002, Sonic the Hedgehog writer Ben Hurst attempted to pitch an animated film continuation of the series, proposing his idea to a Sega executive. [22]
Babak "Bob" Rafei (Persian: بابک رافعی) is an Iranian video game art director, character animator and concept artist. [1] He is the CEO of Big Red Button Entertainment, [2] a video game development studio he co-founded with Jeff Lander in 2009.
Kazuyuki Hoshino (星野 一幸, Hoshino Kazuyuki) is a video game artist who works for Sonic Team as the studio's creative director. His first role involved working with Sega on Sonic the Hedgehog CD as a character/sprite, special-stage, and visual designer.
Software art is a work of art where the creation of software, or concepts from software, play an important role; for example software applications which were created by artists and which were intended as artworks. As an artistic discipline software art has attained growing attention since the late 1990s.
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