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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the t

  3. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1 ] [ 2 ] [ 3 ] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most n log 2 ⁡ 3 ...

  4. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Some of the algorithms Trachtenberg developed are ones for general multiplication, division and addition. Also, the Trachtenberg system includes some specialised methods for multiplying small numbers between 5 and 13. The section on addition demonstrates an effective method of checking calculations that can also be applied to multiplication.

  5. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm was the asymptotically fastest multiplication method known from 1971 until 2007. It is asymptotically faster than older methods such as Karatsuba and Toom–Cook multiplication, and starts to outperform them in practice for numbers beyond about 10,000 to 100,000 decimal digits. [2]

  6. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    Classical modular multiplication reduces the double-width product ab using division by N and keeping only the remainder. This division requires quotient digit estimation and correction. The Montgomery form, in contrast, depends on a constant R > N which is coprime to N, and the only division necessary in Montgomery multiplication is division by R.

  7. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.

  8. This TikTok constipation hack is going viral, but is it legit ...

    www.aol.com/lifestyle/tiktok-constipation-hack...

    TikTok may be more famous for its viral dance trends, but an alleged constipation hack is getting plenty of attention, too.. Earlier this month, the TikTok account for Empirical Grace Acupuncture ...

  9. Toom–Cook multiplication - Wikipedia

    en.wikipedia.org/wiki/Toom–Cook_multiplication

    Toom-1.5 (k m = 2, k n = 1) is still degenerate: it recursively reduces one input by halving its size, but leaves the other input unchanged, hence we can make it into a multiplication algorithm only if we supply a 1 × n multiplication algorithm as a base case (whereas the true Toom–Cook algorithm reduces to constant-size base cases). It ...

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