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Defensive rating or defensive efficiency is a statistic used in basketball to measure an individual player's efficiency at preventing the other team from scoring points. It was created by author and statistician Dean Oliver. [1] Oliver introduced the defensive rating statistic in his 2004 book, Basketball on Paper. [2]
This final step takes away the advantage held by players whose teams play a fastbreak style (and therefore have more possessions and more opportunities to do things on offense), and then sets the league average to 15.00. Also note that it is impossible to calculate PER (at least in the conventional manner described above) for NBA seasons prior ...
In professional basketball, the most commonly used statistical benchmark for comparing the overall value of players is called efficiency. It is a composite basketball statistic that is derived from basic individual statistics: points, rebounds, assists, steals, blocks, turnovers, and shot attempts. In theory, efficiency accounts for both a ...
Offensive proficiency rating or offensive productive efficiency is a statistic used in basketball to measure either a team's offensive performance or an individual player's efficiency at producing points for the offense by approximating the number of points generated by a team or individual over 100 possessions.
Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M. A player who makes double digits in a game in any two of the PTS, REB, AST, STL, and BLK statistics is said to make a double double ; in three statistics, a triple double ; in four ...
Advanced basketball statistics include effective field goal percentage (eFG%), true shooting percentage (TS%), (on-court/off-court) plus–minus, adjusted plus-minus (APM), real plus/minus (RPM), player efficiency rating (PER), offense efficiency rating, offensive rating, defensive rating, similarity score, tendex, and player tracking.
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The team that has recorded the most points at the end of a game is declared that game's winner. If a player makes a field goal from within the three-point line, the player scores two points; if that player is fouled in the act of shooting, a made free throw turns it into a three-point play .