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The widespread adoption of voice chat in online gaming has also led to several negative consequences. While voice chat has become a big hit in console games, [3] it also leads to problems such as griefing, cyberbullying, harassment, and scams. [9] [10] Voice chat has enabled a new level of toxicity and harassment in online gaming communities ...
cloud gaming A cloud gaming server runs the game, receiving controller input actions from and streaming audio and video to the player's thin client. cloud save The player's saved game is stored at a remote server. This may provide a backup, or enable access from a different game system. See also cross-save. clutch
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media.Communication can be private or take place in virtual communities called "servers".
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.
Discord is a freemium and proprietary chat room program available for web browsers, Windows, Mac, Linux, Android, and iOS. Editors can chat by text like WP:IRC, but also by voice calls, unlike IRC. In 2016, an unofficial Wikimedia Discord server was founded. It is moderated by several trusted Wikimedians, and members should follow the ...
A microphone, colloquially called a mic (/ m aɪ k /), [1] or mike, [a] is a transducer that converts sound into an electrical signal. Microphones are used in many applications such as telephones , hearing aids , public address systems for concert halls and public events, motion picture production, live and recorded audio engineering , sound ...
Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers.. Players often blame "bad netcode" when they experience lag or reverse state transitions when synchronization between players is lost.
The term message integrity code (MIC) is frequently substituted for the term MAC, especially in communications [1] to distinguish it from the use of the latter as media access control address (MAC address). However, some authors [2] use MIC to refer to a message digest, which aims only to