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  2. Sensory cue - Wikipedia

    en.wikipedia.org/wiki/Sensory_cue

    A cue is some organization of the data present in the signal which allows for meaningful extrapolation. For example, sensory cues include visual cues, auditory cues, haptic cues, olfactory cues and environmental cues. Sensory cues are a fundamental part of theories of perception, especially theories of appearance (how things look).

  3. Jaeger chart - Wikipedia

    en.wikipedia.org/wiki/Jaeger_chart

    The Jaeger chart is an eye chart used in testing near visual acuity.It is a card on which paragraphs of text are printed, with the text sizes increasing from 0.37 mm to 2.5 mm. [1] This card is to be held by a patient at a fixed distance from the eye dependent on the J size being read.

  4. Up-down cues - Wikipedia

    en.wikipedia.org/wiki/Up-down_cues

    We can assume that the objects are being held to that surface by gravity, and that the surface in question is the "top" of the desk. This establishes the up and down directions. In humans, the visual sensory system can overpower other sources of environmental information, such as the vestibular system. Conflicting signals are resolved by ...

  5. Nonverbal communication - Wikipedia

    en.wikipedia.org/wiki/Nonverbal_communication

    In many Indigenous American communities, nonverbal cues and silence hold immense importance in deciphering the meaning of messages. In such cultures, the context, relationship dynamics, and subtle nonverbal cues play a pivotal role in communication and interpretation, impacting how learning activities are organized and understood.

  6. Contextual cueing effect - Wikipedia

    en.wikipedia.org/wiki/Contextual_cueing_effect

    In psychology, contextual cueing refers to a form of visual search facilitation which describe targets appearing in repeated configurations are detected more quickly. The contextual cueing effect is a learning phenomenon where repeated exposure to a specific arrangement of target and distractor items leads to progressively more efficient search.

  7. Logographic cues - Wikipedia

    en.wikipedia.org/wiki/Logographic_cues

    Unsurprisingly, logographic cues tend to be processed in the right brain hemisphere, the side more actively engaged with visuospatial input. Due to advances in technology and the media where logographic cues such as brand logos abound, the ability and tendency to draw meaning from pictures has become more widespread and intuitive. [citation needed]

  8. Teleprompter - Wikipedia

    en.wikipedia.org/wiki/Teleprompter

    Using a teleprompter is similar to using cue cards. The screen is in front of, and usually below, the lens of a professional video camera , and the words on the screen are reflected to the eyes of the presenter using a sheet of clear glass or other beam splitter , so that they are read by looking directly at the lens position, but are not ...

  9. Virtual reality cue reactivity - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_cue_reactivity

    Virtual Reality Cue Reactivity (VRCR) is a computer-enhanced methodology used to assess behavioral and physiological reactivity to drug and alcohol sensory cues. Studies indicate that cue reactivity—a response to the presentation of various visual, auditory, olfactory, and tactile cues—increases physiological excitement in addicts. [ 1 ]

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