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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    On 7 January 2021, Jason Scott uploaded to GitHub the source code for the original arcade version of Robotron: 2084. [215] Rolling Thunder: 1987 2016 Amiga side-scrolling action game: Tiertex Design Studios: The Amiga version became available on a community forum. [216] Saints Row IV: 2013 2024 Windows, PlayStation 3, Xbox 360 Action-adventure ...

  3. Game Boy Game Pak - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Game_Pak

    The Game Boy Game Pak cartridges store the game's code and data using ROM chips. However, the original Game Boy's 8-bit architecture limited the CPU's access to just 32 KB of ROM at a time, restricting early games to this size. [2] Nintendo overcame this limitation with a chip called the memory bank controller (MBC) placed within the cartridge.

  4. List of Pokémon video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Pokémon_video_games

    The official logo of Pokémon for its international releases. Pokémon (originally "Pocket Monsters") is a series of role-playing video games developed by Game Freak and published by Nintendo and The Pokémon Company.

  5. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    To utilize the added space, parts of the game code have to be modified or rewritten (see Assembly hacking above) so the game knows where to look. Another type of ROM expansion that is fairly easy is Game Boy Advance ROMs. The ROMs themselves are generally small, but the memory space available sometimes exceeds it by multiples of up to 17.

  6. ROM image - Wikipedia

    en.wikipedia.org/wiki/ROM_image

    Intelligent Systems ROM burner for the Nintendo DS. A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge, or used to contain a computer's firmware, or from an arcade game's main board.

  7. Transfer Pak - Wikipedia

    en.wikipedia.org/wiki/Transfer_Pak

    It was released in Japan as a pack-in with the game Pocket Monsters Stadium (1998), which required the Transfer Pak for many of its features. [2] In North America and Europe, the Transfer Pak was similarly bundled with Pokémon Stadium (1999) for its English language release in 2000, receiving a standalone release shortly thereafter.

  8. List of Virtual Console games for Wii (North America)

    en.wikipedia.org/wiki/List_of_Virtual_Console...

    The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases.

  9. Virtual Console - Wikipedia

    en.wikipedia.org/wiki/Virtual_Console

    The Virtual Console [a] was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on past home and handheld consoles and were run in their original forms through software emulation (excluding Game Boy Advance titles on the 3DS and Wii ...

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