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Additional 1 bonus point for all starters of the race, for the fastest race lap and for the pole position 32 25 21 18 16 14 12 10 8 7 6 5 4 3 2 - - - - - 2014: 2014 Superstars Series: Scoring system used for championship round with a two races Additional 1 bonus point for all starters of the race, for the fastest race lap and for the pole ...
The most points that can be scored in one frame is 30 points (10 for the original strike, plus strikes in the two following frames) The most points that can be scored in one game is 300 points which is a perfect game. A player who bowls a strike in the tenth (final) frame is awarded two extra balls so as to allow the awarding of bonus points.
The winner automatically receives the 3 points bonus for winning the race and the 1 point bonus for leading the final lap. The winner would normally receive 44 points, with a maximum point total of 45 if the driver led the most laps. Championship 4 drivers do not earn bonus points in the championship-deciding season finale.
Continuously achieving precise shots enhances your Marksman Streak, earning extra points. Distance and accuracy of shots determine the points allocated. Aim at other animals in the round for bonus ...
The FIA is set to abolish the fastest lap point rule for the 2025 season onwards. [35] Unlike various other motor racing series, F1 has never awarded bonus points to drivers for leading the most laps (e.g., the IndyCar Series) or qualifying on pole position (e.g., the F1 feeder series, such as Formula 2 and Formula 3). [21]
H2H Points: Play a different leaguemate every week, and the fantasy manager with the best weekly stats wins the matchup, just like in fantasy football. Scoring is as follows: Scoring is as follows ...
Patrick Kane reached the 1,300-point mark and Todd McLellan won for the first time as Detroit's coach in the Red Wings' 4-2 victory over Washington on Sunday. Kane, who needed two points to reach ...
if the opponents have won no games, i.e. they are not vulnerable, the rubber bonus is 700 points; colloquially known as a 'fast rubber' if the opponents have won one game, i.e. they are vulnerable, the rubber bonus is 500 points; colloquially known as a 'slow rubber' for unfinished rubbers: if but one side has won a game, it scores 300 points, and