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Pseudocode is commonly used in textbooks and scientific publications related to computer science and numerical computation to describe algorithms in a way that is accessible to programmers regardless of their familiarity with specific programming languages.
In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per ...
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.
Input: initial guess x (0) to the solution, (diagonal dominant) matrix A, right-hand side vector b, convergence criterion Output: solution when convergence is reached Comments: pseudocode based on the element-based formula above k = 0 while convergence not reached do for i := 1 step until n do σ = 0 for j := 1 step until n do if j ≠ i then ...
In computer programming, a sentinel value (also referred to as a flag value, trip value, rogue value, signal value, or dummy data) is a special value in the context of an algorithm which uses its presence as a condition of termination, typically in a loop or recursive algorithm.
"The basic polytope method", tutorial by Martin Griebl containing diagrams of the pseudocode example above "Code Generation in the Polytope Model" (1998). Martin Griebl, Christian Lengauer, and Sabine Wetzel "The CLooG Polyhedral Code Generator" "CodeGen+: Z-polyhedra scanning" [permanent dead link ] PoCC: the Polyhedral Compiler Collection
Matrix multiplication is an example of a 2-rank function, because it operates on 2-dimensional objects (matrices). Collapse operators reduce the dimensionality of an input data array by one or more dimensions. For example, summing over elements collapses the input array by 1 dimension.
Because permutations of an array can be made by altering some array A through the removal of an element x from A then tacking on x to each permutation of the altered array, it follows that Heap's Algorithm permutes an array of size +, for the "buffer" in essence holds the removed element, being tacked onto the permutations of the subarray of ...