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A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-point arithmetic is often used to allow very small and very large real numbers that require fast processing times.
For example, the difference of the two smallest positive normal floating-point numbers = (+) + and = + is = + which is necessarily subnormal. In floating-point number systems without subnormal numbers , such as CPUs in nonstandard flush-to-zero mode instead of the standard gradual underflow, the Sterbenz lemma does not apply.
The significand (or mantissa) of an IEEE floating-point number is the part of a floating-point number that represents the significant digits. For a positive normalised number, it can be represented as m 0.m 1 m 2 m 3...m p−2 m p−1 (where m represents a significant digit, and p is the precision) with non-zero m 0.
Download as PDF; Printable version; In other projects Wikimedia Commons; ... IBM hexadecimal floating-point; IEEE 754-1985; IEEE 754-2008; IEEE 754-2008 revision ...
Full Precision" in Direct3D 9.0 is a proprietary 24-bit floating-point format. Microsoft's D3D9 (Shader Model 2.0) graphics API initially supported both FP24 (as in ATI's R300 chip) and FP32 (as in Nvidia's NV30 chip) as "Full Precision", as well as FP16 as "Partial Precision" for vertex and pixel shader calculations performed by the graphics ...
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Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...
The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...