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Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries for the Windows API, a Windows-native version of the GNU Project's GNU Debugger, and miscellaneous utilities.
When Make starts, it uses the makefile specified on the command-line or if not specified, then uses the one found by via specific search rules. Generally, Make defaults to using the file in the working directory named Makefile. GNU Make searches for the first file matching: GNUmakefile, makefile, or Makefile.
makedepend solves this problem by parsing the code of C source files to generate a list of dependencies (those header files included directly and indirectly). It is able to understand conditional compilation constructs so as to not generate excessive dependencies. It then appends rules expressing the dependencies to the Makefile.
Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
CFLAGS and CXXFLAGS are either the name of environment variables or of Makefile variables that can be set to specify additional switches to be passed to a compiler in the process of building computer software. FFLAGS fulfills a similar role. [1]
GRASP (Linux, UNIX) and pcGRASP (Windows) are written in C/C++, whereas jGRASP is written in Java (the "j" in jGRASP means it runs on the JVM). The jGRASP web site offers downloads for Windows, Mac OS, and as a generic ZIP file suitable for Linux and other systems. For languages other than Java and Kotlin, jGRASP is a source code editor and ...
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.
A valid file URI must therefore begin with either file:/path (no hostname), file:///path (empty hostname), or file://hostname/path. file://path (i.e. two slashes, without a hostname) is never correct, but is often used. Further slashes in path separate directory names in a hierarchical system of directories and subdirectories. In this usage ...