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  2. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Modelviewcontroller

    [6] [7] [8]: 330 He wanted a pattern that could be used to structure any program where users interact with a large, convoluted data set. His design initially had four parts: Model, view, thing, and editor. After discussing it with the other Smalltalk developers, he and the rest of the group settled on model, view, and controller instead. [6]

  3. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    The indirection pattern supports low coupling and reuses potential between two elements by assigning the responsibility of mediation between them to an intermediate object. An example of this is the introduction of a controller component for mediation between data (model) and its representation (view) in the model-view-controller pattern.

  4. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Modelview–presenter

    The model is an interface defining the data to be displayed or otherwise acted upon in the user interface. The view is a passive interface that displays data (the model) and routes user commands to the presenter to act upon that data. The presenter acts upon the model and the view. It retrieves data from repositories (the model), and formats it ...

  5. User interface management system - Wikipedia

    en.wikipedia.org/wiki/User_Interface_Management...

    A more directly applicable theory of user interface management is the modelviewcontroller design pattern, which is described in detail in its own article. A recent variant of MVC is the modelview–presenter model which is similar to MVC, but has some interesting insights into the problem.

  6. Data, context and interaction - Wikipedia

    en.wikipedia.org/wiki/Data,_context_and_interaction

    DCI can be thought of as an event-driven programming paradigm, where some event (as a human gesture in a model-view-controller (MVC) architecture) triggers a use case. [3] The use case can be short-lived or long-lived. The events are called triggers, and they are handled in the environment in which DCI is embedded. This environment may be the ...

  7. Model-based design - Wikipedia

    en.wikipedia.org/wiki/Model-based_design

    Model-based design (MBD) is a mathematical and visual method of addressing problems associated with designing complex control, [1] signal processing [2] and communication systems. It is used in many motion control , industrial equipment, aerospace , and automotive applications.

  8. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Modelviewviewmodel

    View model The view model is an abstraction of the view exposing public properties and commands. Instead of the controller of the MVC pattern, or the presenter of the MVP pattern, MVVM has a binder, which automates communication between the view and its bound properties in the view model. The view model has been described as a state of the data ...

  9. Presentation–abstraction–control - Wikipedia

    en.wikipedia.org/wiki/Presentation–abstraction...

    The structure of an application with PAC. Presentation–abstraction–control (PAC) is a software architectural pattern.It is an interaction-oriented software architecture, and is somewhat similar to modelviewcontroller (MVC) in that it separates an interactive system into three types of components responsible for specific aspects of the application's functionality.