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  2. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube , without involvement of the main CPU and without the need ...

  3. ImageJ - Wikipedia

    en.wikipedia.org/wiki/ImageJ

    ImageJ is a Java-based image processing program developed at the National Institutes of Health and the Laboratory for Optical and Computational Instrumentation (LOCI, University of Wisconsin). [ 2 ] [ 3 ] Its first version, ImageJ 1.x, is developed in the public domain , while ImageJ2 and the related projects SciJava , ImgLib2 , and SCIFIO are ...

  4. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    Machine learning mainly uses this approach. Example: Kernel size 10x10, image size 32x32, result image is 23x23. Kernel Crop Any pixel in the kernel that extends past the input image isn't used and the normalizing is adjusted to compensate. Constant Use constant value for pixels outside of image. Usually black or sometimes gray is used.

  5. Java Advanced Imaging - Wikipedia

    en.wikipedia.org/wiki/Java_Advanced_Imaging

    Java Advanced Imaging (JAI) is a Java platform extension API which allows developers to create their own image manipulation routines. JAI is provided as a free download directly from Oracle Corporation for the Windows, Solaris, and Linux platforms. Apple Inc. provides an OS X version of the API from their website for Mac OS X v10.3.

  6. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation . Increasingly it is created by means of 3D computer graphics , though 2D computer graphics are still widely used for stylistic, low bandwidth, and faster real-time rendering needs.

  7. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  8. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    When scaling a vector graphic image, the graphic primitives that make up the image can be scaled using geometric transformations with no loss of image quality. When scaling a raster graphics image, a new image with a higher or lower number of pixels must be generated. In the case of decreasing the pixel number (scaling down), this usually ...

  9. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling , which have the goal of preserving the ...