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MSI Afterburner is a graphics card overclocking (OC) and monitoring utility that allows users to monitor and adjust various settings of their graphics card. [2] Developed by MSI (Micro-Star International) and previously Alexey Nicolaychuk, developer of RivaTuner, it is widely used for enhancing the performance of graphics cards, especially in gaming and high-performance tasks.
The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]
A jet engine afterburner is an extended exhaust section containing extra fuel injectors. Since the jet engine upstream (i.e., before the turbine) will use little of the oxygen it ingests, additional fuel can be burned after the gas flow has left the turbines. When the afterburner is turned on, fuel is injected and igniters are fired.
After Burner was designed by Yu Suzuki of Sega AM2, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. [13] Development of the game begin in early December 1986 shortly after work on Out Run was completed, with much of the development team having worked on Out Run. [13]
After Burner III is a video game released for the FM-Towns home computer in Japan and later ported to the Sega CD in Japan, Europe and North America.It is the third game in the After Burner series, and a port of Strike Fighter, a game released for Japanese arcades, itself a sequel to G-LOC: Air Battle.
Afterburner Inc. is an Atlanta, GA based business consulting firm founded in 1996 by U.S. Air Force fighter pilot James D. "Murph" Murphy. Afterburner has ranked on the Inc 500/5000 [ 1 ] List of America's Fastest Growing Companies five times.