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LoL Secondary Pro League 2nd (professional) China: Shanghai: 2014: 2017: 16: LPL Promotion LoL Development League LJL Challenger Series 2nd (semi-professional) Japan: 2014 2018 6 LJL Promotion LJL Academy League LJL Academy League 2nd (academy) Japan: various 2019 2023 8 N/A Pacific Challengers League (merged) League Championship Series
The Season 1 Championship [12] was held in June 2011 at Dreamhack Summer 2011, and featured a US$100,000 tournament prize pool. [13] 8 teams from Europe, North America, Southeast Asia [a] participated in the championship.
Riot Games launched League of Legends in October 2009 and attracted attention from the competitive gaming community. [11] The first two seasons of competitive play consisted of a series of tournaments mostly organised by third parties, such as Intel Extreme Masters in Europe, capped by a world championship tournament hosted by Riot Games.
League of Legends is one of the largest esports with various annual tournaments taking place worldwide. [1] In terms of esports professional gaming as of June 2016, League of Legends has had $29,203,916 USD in prize money, 4,083 Players, and 1,718 tournaments, compared to Dota 2's US$64,397,286 of prize money, 1,495 players, and 613 tournaments.
The eight teams that participate in the tournament were put into a single-elimination bracket, not unlike the one used at the League of Legends World Championship.The only difference to the Worlds bracket was that the quarter-finals and semi-finals were best-of-3 games; the final was a traditional best-of-5 series.
The 2020 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends.It was the tenth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games.
The Season 3 World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends.It was the third iteration of the League of Legends World Championship held by Riot Games, and the last iteration not to be formally titled after the year it took place.
The League Championship Series (LCS) was the top level of professional League of Legends in the United States and Canada.The esports league was run by Riot Games and had anywhere from eight to 10 teams.