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  2. Render output unit - Wikipedia

    en.wikipedia.org/wiki/Render_output_unit

    In computer graphics, the render output unit (ROP) or raster operations pipeline is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.

  3. WebGPU - Wikipedia

    en.wikipedia.org/wiki/WebGPU

    WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.

  4. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    This is meant to allow the OptiX engine to execute the larger algorithm with great flexibility without application-side changes. Commonly, video games use rasterization rather than ray tracing for their rendering. According to Nvidia, OptiX is designed to be flexible enough for "procedural definitions and hybrid rendering approaches".

  5. Rasterisation - Wikipedia

    en.wikipedia.org/wiki/Rasterisation

    In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).

  6. Google Chrome - Wikipedia

    en.wikipedia.org/wiki/Google_Chrome

    The normal downloaded Chrome installer puts the browser in the user's local app data directory and provides invisible background updates, but the MSI package will allow installation at the system level, providing system administrators control over the update process [339] – it was formerly possible only when Chrome was installed using Google ...

  7. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    Windows Advanced Rasterization Platform (WARP) [1] is a software rasterizer and a component of DirectX graphics runtime in Windows 7 and later. It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista .

  8. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    (2009–2010) Intel [19] showcased their prototype "Larrabee" GPU and Knights Ferry MIC at the Intel Developer Forum in 2009 with a demonstration of real-time ray-tracing. Caustic Graphics [20] produced a plug in card, the "CausticOne" (2009), [21] that accelerated global illumination and other ray based rendering processes when coupled to a PC ...

  9. Raster graphics - Wikipedia

    en.wikipedia.org/wiki/Raster_graphics

    High-resolution raster grids contain a large number of pixels, and thus consume a large amount of memory. This has led to multiple approaches to compressing the data volume into smaller files. The most common strategy is to look for patterns or trends in the pixel values, then store a parameterized form of the pattern instead of the original data.