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The Legend of Zelda: Four Swords Adventures [a] is an action-adventure game developed and published by Nintendo for the GameCube. It is the eleventh installment in The Legend of Zelda series . It was released in 2004 in Japan on March 18, and in North America on June 7.
Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
Four Swords was followed in 2004 by a GameCube sequel, Four Swords Adventures, which continued the story and expanded upon the gameplay concepts while including a single-player adventure. [10] In 2005, the Four Swords prequel The Minish Cap for the Game Boy Advance became the next handheld Zelda game, also co-developed with Capcom. [9]
Four Swords is a multiplayer adventure that interacts with the single-player adventure. Accomplishments can be transferred between the two; for example, if the player learns a new sword technique, it is made available in both modes. By completing Four Swords, a new dungeon called the Palace of the Four Sword is unlocked in A Link to the Past.
Four Swords Adventures was released for the GameCube in early 2004 in Japan and America, and January 2005 in Europe. Based on the handheld Four Swords, Four Swords Adventures was another deviation from previous Zelda gameplay, focusing on level-based and multiplayer gameplay.
The suite's composition technique, which focused on matching music to visuals, had a big influence on Minegishi, and furthered his interest in video game music. Unlike other composers and professional musicians, he received no special musical education, and took no piano lessons when he was young; instead, Minegishi became interested in music ...
Four Swords can refer to one of a number of video games in Nintendo's The Legend of Zelda series. A Multi-player addition to the Game Boy Advance port The Legend of Zelda: A Link to the Past and Four Swords in 2002 and later released as a standalone title for the DSiware service in 2011 as The Legend of Zelda: Four Swords Anniversary Edition
Ryo Nagamatsu composed and orchestrated new music for A Link Between Worlds, and played the flute music featured in the milk bar. He also composed arrangements and adapted Koji Kondo's original music from A Link to the Past. [21] Nagamatsu wanted to balance arrangements of past music with new music to please both old and new players.
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