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  2. Ninja (build system) - Wikipedia

    en.wikipedia.org/wiki/Ninja_(build_system)

    Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.

  3. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Input latency is also reduced. [22] Some people may have difficulty perceiving the differences between high frame rates, though. [23] Frame time is related to frame rate, but it measures the time between frames. A game could maintain an average of 60 frames per second but appear choppy because of a poor frame time.

  4. MASSIVE (software) - Wikipedia

    en.wikipedia.org/wiki/MASSIVE_(software)

    Massive is a software package developed by Stephen Regelous for use in the visual effects industry. Its primary feature is its ability to rapidly create large groups of agents that can act as individuals, each with their own unique behaviors and actions.

  5. List of films with high frame rates - Wikipedia

    en.wikipedia.org/wiki/List_of_films_with_high...

    Shot on digital video in interlaced 60 fps, with some scenes shot on 35 mm movie film in 24 fps. Shown in cinemas in 24 fps and in interlaced 60 fps with 24 fps segments on DVD and Blu-ray. 1999 The Blair Witch Project: Daniel Myrick, Eduardo Sanchez: English Shot on Hi8 in interlaced 60 fps, with some scenes shot on 16 mm film in 24 fps. Shown ...

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Comparison of code generation tools - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_code...

    Typical input Other input Typical output Acceleo: Java Active Tier User-defined EMF based models (UML, Ecore, user defined metamodels) Any EMF based input (Xtext DSLs, GMF graphical models, etc.) Any textual language. actifsource: Java Active Tier User-defined Models Import from UML, Ecore. Any textual language. DMS Software Reengineering Toolkit

  8. Digital delay generator - Wikipedia

    en.wikipedia.org/wiki/Digital_delay_generator

    A digital delay generator (also known as digital-to-time converter) is a piece of electronic test equipment that provides precise delays for triggering, syncing, delaying, and gating events. These generators are used in many experiments, controls, and processes where electronic timing of a single event or multiple events to a standard timing ...

  9. Timecode - Wikipedia

    en.wikipedia.org/wiki/Timecode

    A timecode (alternatively, time code) is a sequence of numeric codes generated at regular intervals by a timing synchronization system. Timecode is used in video production , show control and other applications which require temporal coordination or logging of recording or actions.