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The Ages of Three Children puzzle (sometimes referred to as the Census-Taker Problem [1]) is a logical puzzle in number theory which on first inspection seems to have insufficient information to solve. However, with closer examination and persistence by the solver, the question reveals its hidden mathematical clues, especially when the solver ...
The 24 puzzle is an arithmetical puzzle in which the objective is to find a way to manipulate four integers so that the end result is 24. For example, for the numbers 4, 7, 8, 8, a possible solution is ( 7 − ( 8 ÷ 8 ) ) × 4 = 24 {\displaystyle (7-(8\div 8))\times 4=24} .
A simple KenKen puzzle, with answers filled in as large numbers. KenKen and KenDoku are trademarked names for a style of arithmetic and logic puzzle invented in 2004 by Japanese math teacher Tetsuya Miyamoto, [1] who intended the puzzles to be an instruction-free method of training the brain. [2]
Interactive subtraction game: Players take turns removing 1, 2 or 3 objects from an initial pool of 21 objects. The player taking the last object wins. In another game which is commonly known as nim (but is better called the subtraction game ), an upper bound is imposed on the number of objects that can be removed in a turn.
In what is known in the United States as traditional mathematics, a specific process is taught to students at the end of the 1st year (or during the 2nd year) for use with multi-digit whole numbers, and is extended in either the fourth or fifth grade to include decimal representations of fractional numbers.
The final two chapters of the first edition concern generalizations of polyominoes to polycubes and other polyforms, [3] [4] and briefly mention the work of Edward F. Moore and Hao Wang proving the undecidability of certain tiling problems including the problem of whether a set of polyominoes can tile the plane. [3]
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