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Overclocking is the process of forcing your computer to run faster than it's intended to go, which can help you run advanced programs on an older PC.
The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.
An Intel November 2008 white paper [10] discusses "Turbo Boost" technology as a new feature incorporated into Nehalem-based processors released in the same month. [11]A similar feature called Intel Dynamic Acceleration (IDA) was first available with Core 2 Duo, which was based on the Santa Rosa platform and was released on May 10, 2007.
Underclocking, also known as downclocking, is modifying a computer or electronic circuit's timing settings to run at a lower clock rate than is specified. Underclocking is used to reduce a computer's power consumption, increase battery life, reduce heat emission, and it may also increase the system's stability, lifespan/reliability and compatibility.
On Windows 8, 8.1 and Windows Server 2012, changing from IDE mode to AHCI mode without first updating the registry will make the boot drive inaccessible (i.e. resulting in a recurring boot loop, which begins with a Blue Screen error). In Windows 10, after changing the controller to AHCI mode, if the OS is allowed to reboot a couple of times ...
The first published paper describing what is now known as hyper-threading in a general purpose computer was written by Edward S. Davidson and Leonard. E. Shar in 1973. [10] Denelcor, Inc. introduced multi-threading with the Heterogeneous Element Processor (HEP) in 1982. The HEP pipeline could not hold multiple instructions from the same process.
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At the time, Sega had a licensing deal in place for third-party developers that increased the costs to the developer. According to Accolade co-founder Alan Miller, "One pays them between $10 and $15 per cartridge on top of the real hardware manufacturing costs, so it about doubles the cost of goods to the independent publisher."