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  2. Music of Final Fantasy XIV - Wikipedia

    en.wikipedia.org/wiki/Music_of_Final_Fantasy_XIV

    Emily McMillan of Video Game Music Online, in her review of the album, termed it a "truly fantastic score", and said that it was superior to the music of the original version of the game. She felt that it was an excellent merging of the traditional Final Fantasy musical style with a modern orchestral score. [ 31 ]

  3. Category:Video game music - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_music

    Video game music consists of musical pieces and soundtracks from computer and video games. Subcategories. This category has the following 14 subcategories, out of 14 ...

  4. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.

  5. Sky: Children of the Light - Wikipedia

    en.wikipedia.org/wiki/Sky:_Children_of_the_Light

    The game utilizes FMOD for dynamic music and sound playback. [17] Four volumes of soundtrack albums have been released. The first volume covers more recognizable music from the base game cycle. [18] The second volume contains mostly ambient background music, and the third includes various pieces composed for Sky's Seasonal Events. [19]

  6. VGMusic.com - Wikipedia

    en.wikipedia.org/wiki/VGMusic.com

    The Video Game Music Archive, also known as VGMusic.com or VGMA, is a website that archives MIDI sequences of video game music, ranging from tunes of the NES era to modern pieces featured in Xbox Series X/S, Nintendo Switch and PS5 games. Currently, there are over 30,000 MIDI sequences hosted on the site across approximately 47 gaming platforms.

  7. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

  8. Music of the Fallout series - Wikipedia

    en.wikipedia.org/wiki/Music_of_the_Fallout_series

    The 2004 game Fallout: Brotherhood of Steel features a number of 1950s-inspired background tracks by Matt Gruber (credited for "Additional Ambient Music") as well as more heavy metal inspired background tracks by Devin Townsend (credited for "Ambient and Battle Music"). The main menu theme, "A Nuclear Blast", was composed by Craig Stuart ...

  9. Music of the Mother series - Wikipedia

    en.wikipedia.org/wiki/Music_of_the_Mother_series

    The 2015 video game Undertale, inspired by EarthBound, includes several homages to the game's music in its soundtrack. [ 32 ] "Because I Love You" and "Eagle Land" from EarthBound were played by the Tokyo Memorial Orchestra for the second Orchestral Game Concert on September 15, 1992, as part of a five concert tour, which was later released as ...