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Maps are useful in presenting key facts within a geographical context and enabling a descriptive overview of a complex concept to be accessed easily and quickly. WikiProject Maps encourages the creation of free maps and their upload on Wikimedia Commons. On the project's pages can be found advice, tools, links to resources, and map conventions.
In creating geographical maps for Wikipedia, it is often useful to have high-quality source material such as blank outline maps, Adobe Photoshop or GIMP-format images with layers, SVG files and so on. If you have such source material that you think may be helpful to other map authors, please feel free to upload it to Wikipedia and list it here.
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.
A web interface by Martin Weinelt – It generates maps using GMT (The Generic Mapping Tools), from public domain vector data. The resulting maps should be in the public domain. These maps show elevation and main rivers, but no modern boundaries.
The software stores 2-D grids as COARDS-compliant netCDF files and comes with a comprehensive collection of free GIS data, such as coast lines, rivers, political borders and coordinates of other geographic objects. Users convert further data (like satellite imagery and digital elevation models) from other sources and
These SVG maps have user-editable sections (any text editor) to allow creation of more maps on more topics. Just paste in a list of states and values. See examples at Commons:Category:English-language SVG maps of the United States made with templates. Feel free to create map templates for other countries too. Cmglee may be able to help with that.
3D GameStudio or 3DGS is a pan 3D computer game development system which allows the users to create 3D games and other virtual reality applications, and publish them royalty-free. It includes a model/terrain editor, a level editor, a script editor/debugger and comes with a big collection of textures, models and artwork, as well as a game ...
The creators of the online 3D editing and modeling tool, Clara.io, proposed extending the MTL format to enable specifying physically-based rendering (PBR) maps and parameters. This extension has been subsequently adopted by Blender and TinyObjLoader. The extension PBR maps and parameters are: [9]