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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint. First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs ...

  3. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    According to Apple, audio files compressed with its lossless codec will use up "about half the storage space" that the uncompressed data would require. Testers using a selection of music have found that compressed files are about 40% to 60% the size of the originals depending on the kind of music, which is similar to other lossless formats. [3] [4]

  4. Comparison of digital music stores - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_digital...

    FLAC ALAC WAV AIFF AAC MP3 WMA Vorbis DRM Preview (seconds) Stream purchases 7digital: 81 [2] Yes [3] Web, Android 24-bit No No No 320 kbps 320 kbps No No No 30 Yes Amazon Music: 90 [4] Yes Web, Android [5] No No No No No 256 kbps No No No 30: Yes Bandcamp: 18.1: No Web 24-bit 24-bit 24-bit 24-bit Yes Yes No Yes No Full Yes Beatport: 9 [6] Yes ...

  5. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    As such, the user normally doesn't have a raw AAC file, but instead has a .m4a audio file, which is a MPEG-4 Part 14 container containing AAC-encoded audio. The container also contains metadata such as title and other tags, and perhaps an index for fast seeking. [2] A notable exception is MP3 files, which are raw audio coding without a ...

  6. Codec listening test - Wikipedia

    en.wikipedia.org/wiki/Codec_listening_test

    AAC FAAC v1.28 (Mid-low Anchor)-b 96; AAC FAAC v1.28 (Low Anchor)-q 30 (~52 kbps) Various 40 33 Opus: In results Opus is clear winner, Apple AAC is second, Ogg Vorbis and higher-bitrate LAME MP3 are statistically tied in joint third place. FAAC, known to be inferior in advance, was used to discard bad results and as quality scale anchor.

  7. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    PlayStation 3: supports encoding and decoding of AAC files; Xbox 360: supports streaming of AAC through the Zune software, and of supported iPods connected through the USB port; Wii: supports AAC files through version 1.1 of the Photo Channel as of December 11, 2007. All AAC profiles and bitrates are supported as long as it is in the .m4a file ...

  8. FLAC - Wikipedia

    en.wikipedia.org/wiki/FLAC

    FLAC is specifically designed for efficient packing of audio data, unlike general-purpose lossless algorithms such as DEFLATE, which are used in ZIP and gzip. While ZIP may reduce the size of a CD-quality audio file by 10–20%, FLAC is able to reduce the size of audio data by 40–50% by taking advantage of the characteristics of audio.

  9. Audio Lossless Coding - Wikipedia

    en.wikipedia.org/wiki/Audio_Lossless_Coding

    The short-term predictor is similar to FLAC in its operation – it is a quantized LPC predictor with a losslessly coded residual using Golomb Rice Coding or Block Gilbert Moore Coding (BGMC). [ 3 ] [ 4 ] The long term predictor is modeled by 5 long-term weighted residues, each with its own lag (delay).