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Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]
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Articles and topics related to the SimCity series of city building and management simulation computer games, produced by Maxis Wikimedia Commons has media related to SimCity . Pages in category "SimCity"
In SimCity (the 2013 version, aka SimCity 5) on the PC, unlike in SimCity 4, there are no longer set zone densities. The density that a zone becomes is now dependent on other factors. The primary ...
The tragedy that is SimCity continues with Maxis' announcement of their major 2.0 patch, which will arrive on April 22nd. There was some optimism, now nearly two months after the game's release ...
SimCity Creator (シムシティ クリエイター, ShimuShiti Kurieitā) is a video game in the Sim game series by Electronic Arts. It was released for the Wii in 2008. Overview
In 1991, an enhanced version of the game was released for Windows 3.0/3.1. It runs in the Windows GDI with new sounds and music, either PC-Speaker type or digital/MIDI type. In 1992, to coincide with other re-releases of their games, Maxis re-released the Windows version of SimCity as "SimCity Classic", which bundled the game with the MS-DOS ...