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Adobe Captivate is an authoring tool that is used for creating eLearning content such as software demonstrations, software simulations, branched scenarios, and randomized quizzes in HTML5 format. [2] For software simulations, Captivate can use left or right mouse clicks, key presses and rollover images.
As is common with authoring systems, the users are usually not software experts. [2] Therefore, authoring software programs are designed to be intuitive and easily understood. [1] The interface of IMC Content Studio resembles the design of Microsoft products. [3] One example is the ribbon, used in Microsoft Office since 2007 and Windows 8.
iSpring Suite includes 5 authoring components: the iSpring add-in, a quiz editor, a conversation simulator, a screen recording tool and an interaction editor — a set of standalone tools that can be used both separately and together. Additional components available in the publishing interface are PowerPoint-to-Video/YouTube (available ...
Authoring systems can be defined as software that allows its user to create multimedia applications for manipulating multimedia objects. [ 1 ] In the development of educational software , an authoring system is a program that allows a non-programmer, usually an instructional designer or technologist, to easily create software with programming ...
Authorware's distinctive style revolved around a central icon: the Interaction Icon. The structure of the authoring environment encouraged rich interaction; complex user feed-back was not only possible but somewhat suggested by the software, rather than suggesting the usual media diffusion.
Free and open-source software portal; This category is for educational, learning, and train software which are distributed as free software - under a free software licence, with the source code available.
Brisbane Olympics organizers have scrapped plans to demolish and rebuild an iconic cricket ground as the centerpiece of the 2032 Games while also rejecting a review panel's recommendation for a ...
Open educational resources (OER) [1] are teaching, learning, and research materials intentionally created and licensed to be free for the end user to own, share, and in most cases, modify. [2] [3] The term "OER" describes publicly accessible materials and resources for any user to use, re-mix, improve, and redistribute under some licenses. [4]