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  2. Memory ordering - Wikipedia

    en.wikipedia.org/wiki/Memory_ordering

    The memory order is said to be strong or sequentially consistent when either the order of operations cannot change or when such changes have no visible effect on any thread. [1] [4] Conversely, the memory order is called weak or relaxed when one thread cannot predict the order of operations arising from another thread.

  3. Consistency model - Wikipedia

    en.wikipedia.org/wiki/Consistency_model

    Program order guarantees that each process issues a memory request ordered by its program and write atomicity defines that memory requests are serviced based on the order of a single FIFO queue. In relaxing program order, any or all the ordering of operation pairs, write-after-write, read-after-write, or read/write-after-read, can be relaxed.

  4. Memory model (programming) - Wikipedia

    en.wikipedia.org/wiki/Memory_model_(programming)

    The final revision of the proposed memory model, C++ n2429, [6] was accepted into the C++ draft standard at the October 2007 meeting in Kona. [7] The memory model was then included in the next C++ and C standards, C++11 and C11. [8] [9] The Rust programming language inherited most of C/C++'s memory model. [10]

  5. Concurrent data structure - Wikipedia

    en.wikipedia.org/wiki/Concurrent_data_structure

    Concurrent data structures are significantly more difficult to design and to verify as being correct than their sequential counterparts. The primary source of this additional difficulty is concurrency, exacerbated by the fact that threads must be thought of as being completely asynchronous: they are subject to operating system preemption, page faults, interrupts, and so on.

  6. Distributed shared memory - Wikipedia

    en.wikipedia.org/wiki/Distributed_shared_memory

    A distributed-memory system, often called a multicomputer, consists of multiple independent processing nodes with local memory modules which is connected by a general interconnection network. Software DSM systems can be implemented in an operating system , or as a programming library and can be thought of as extensions of the underlying virtual ...

  7. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    Modern programming languages mainly assume two levels of memory, main memory and disk storage, though in assembly language and inline assemblers in languages such as C, registers can be directly accessed. Taking optimal advantage of the memory hierarchy requires the cooperation of programmers, hardware, and compilers (as well as underlying ...

  8. Harvard architecture - Wikipedia

    en.wikipedia.org/wiki/Harvard_architecture

    Harvard architecture. The Harvard architecture is a computer architecture with separate storage [1] and signal pathways for instructions and data.It is often contrasted with the von Neumann architecture, where program instructions and data share the same memory and pathways.

  9. Overlay (programming) - Wikipedia

    en.wikipedia.org/wiki/Overlay_(programming)

    Overlaying is a programming method that allows programs to be larger than the computer's main memory. [2] An embedded system would normally use overlays because of the limitation of physical memory, which is internal memory for a system-on-chip, and the lack of virtual memory facilities.