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The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor .
In 1991, Microsoft introduced the Visual Basic Extension (VBX) technology with Visual Basic 1.0. A VBX is a packaged extension in the form of a dynamic-link library (DLL) that allows objects to be graphically placed in a form and manipulated by properties and methods. These were later adapted for use by other languages such as Visual C++.
Visual Basic (VB), originally called Visual Basic .NET (VB.NET), is a multi-paradigm, object-oriented programming language, implemented on .NET, Mono, and the .NET Framework. Microsoft launched VB.NET in 2002 as the successor to its original Visual Basic language, the last version of which was Visual Basic 6.0.
Visual Basic was developed by Microsoft for Windows, and is known for supporting rapid application development (RAD) of graphical user interface (GUI) applications, event-driven programming, and both consumption and development of components via the Component Object Model (COM) technology.
It would be better to think of Visual Basic .NET as a new language inspired by the classic Visual Basic rather than as a continuation of Visual Basic 6.0, with the added difficulty for migrating programmers that VB.NET interfaces with the .NET Framework whereas VB6 was based on the Component Object Model (COM). [citation needed]
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.
An object must be explicitly created based on a class and an object thus created is considered to be an instance of that class. An object is similar to a structure, with the addition of method pointers, member access control, and an implicit data member which locates instances of the class (i.e., objects of the class) in the class hierarchy ...
Object-oriented modeling (OOM) is an approach to modeling an application that is used at the beginning of the software life cycle when using an object-oriented approach to software development. The software life cycle is typically divided up into stages going from abstract descriptions of the problem to designs then to code and testing and ...