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'CA': Tactical Naval Warfare in the Pacific 1941–43; The Campaign for North Africa; Carrier (board game) Cauldron: Battle of Gazala, May 1942; Close Assault: A Man-to-Man Game of Squad Tactics and Command; Cobra: Game of the Normandy Breakout; Conflict of Heroes; Conflict of Heroes: Awakening the Bear! Conflict of Heroes: Storms of Steel ...
Air & Armor: The Game of Battlefield Command in the Next War: West End Games: Air Cav: Helicopter Warfare in the Eighties: 1985: Air Cobra: 1975–1988 Modern Tactical Airmobile Warfare: Operational Studies Group: 1980: AirLand Battle: Corps Operational Command in Europe: Omega Games: 1988: Assault: Tactical Combat in Europe: 1985: Game ...
The WW2 tactics game, and its multiple expansions, are some of the best expressions of stealth in all of board gaming, and for those five years it has remained one of my most-played co-op ...
Best Post-Napoleonic to Pre-World War 2 Era Board Wargame: Bloody April (by Terry Simo), GMT Games; Best World War 2 Era Board Wargame: Red Winter (by Mark Mokszycki), GMT Games; Best Post-WW2 Era Board Wargame: Andean Abyss (by Volko Ruhnke), GMT Games; Best Pre-20th Century Era Computer Wargame: Levee en Masse (by John Welch), Victory Point ...
Luftwaffe, subtitled "The Game of Aerial Combat Over Germany 1943-45", is a board wargame originally published by Poultron Press in 1969 under a different title, then subsequently sold to Avalon Hill, who republished it in 1971. The game is an operational simulation of the American bombing campaign against Germany during World War II.
PanzerBlitz is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front of World War II.The game, which was the most popular board wargame of the 1970s, is notable for being the first true board-based tactical-level, commercially available conflict simulation wargame.
While the game was successful, Dunnigan was disappointed with it, citing difficulties in realistically portraying tactical combat in a tabletop board game. Dunnigan tried to take tactical games into a new direction in 1973 with KampfPanzer and Desert War, which featured simultaneous movement, expanding on an optional rule for PanzerBlitz ...
In his 1977 book The Comprehensive Guide to Board Wargaming, Nick Palmer pointed out the "unusual movement system" caused by the square grid, but noted that the game was "Highly tactical, with mines, strongpoints, a rough sea landing and a pitched battle on the beach." Palmer concluded by warning about the "Very considerable rule problems" and ...
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