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The game is set in the Warhammer 40,000 universe and based upon the turn-based strategy tabletop miniatures board game Space Hulk. It expands the gameplay environment, beyond the narrow maze-like corridors of the original board game and earlier video games, to include massive space ship interiors such as a cathedral.
Space Marines were first introduced in War hammer 40,000: Rogue Trader (1987) by Rick Priestley, which was the first edition of the tabletop game.. The book Realm of Chaos: The Lost and the Damned (Rick Priestley and Bryan Ansell, 1990) was the first book from Games Workshop to give a backstory for the Space Marines.
In Warhammer 40,000, the term "space hulk" is used to refer to any massive derelict space ship that drifts through the vacuum of the galaxy without apparent direction.. Since the hulks often exit and re-enter the Warp seemingly at random, searching or travelling within them is dangerous in the extreme, however the Imperium often takes the risk of exploring these hulks for valuable millennia ...
After the 1987 release of Games Workshop's Warhammer 40,000 wargame, a military and [1] science fantasy [2] universe set in the far future, the company began publishing background literature to expand on existing material, introduce new content, and provide detailed descriptions of the universe, its characters, and its events.
The game is set in the fictional universe of Warhammer 40,000, in the 41st millennium.In the game, humanity has been expanding for 20,000 years throughout the galaxy, aided by a phenomenal invention known as the Warp Drive, which allows substantial spatial distances to be traversed in hours.
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In 1987, Games Workshop released the science fiction miniatures wargame Warhammer 40,000, followed by a second edition in 1993.Many supplements and expansions for the second edition followed, including Codex: Angels of Death in 1996, a 120-page softcover book created by Rick Priestley and Jarvis Johnson, with artwork by John Blanche, Wayne England, Mark Gibbons, and Des Hanley.
McNeill has been heavily involved working on codexes, especially Warhammer 40,000 Codex: Tau between late 2000 and June 2001. Other codexes he has been involved with are Warhammer 40,000 Codex: Necrons , Warhammer 40,000 Codex: Chaos Space Marines , Warhammer 40,000 Codex: Imperial Guard , and Warhammer 40,000 Codex: Daemonhunters .