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Colors! 3D is a successor to the application Colors! for the Nintendo 3DS. [4] It was released as an officially licensed application for the Nintendo eShop in North America on April 5, 2012, and in the PAL region on April 19, 2012.
An RG color model is a dichromatic color model represented by red and green primary colors. These can only reproduce a fraction of the colors possible with a trichromatic color space, such as for human color vision. The name of the model comes from the initials of the two primary colors: red and green. The model may be either additive or ...
A simple 3D Amber-Blue snapshot of the ColorCode 3D glasses. ColorCode 3-D is an anaglyph 3D stereoscopic viewing system deployed in the 2000s that uses amber and blue filters. It is intended to provide the perception of nearly full colour viewing with existing television, digital and print mediums.
As human vision has three components, the space is necessarily 3D; it is generally assigned such that one is the lightness and the other two the chroma. A uniform color space is useful for a wide range of tasks. It can be used to calculate color difference or to pick colors in a visually harmonious way, for example.
Anaglyph 3D is the stereoscopic 3D effect achieved by means of encoding each eye's image using filters of different (usually chromatically opposite) colors, typically red and cyan. Anaglyph 3D images contain two differently filtered colored images, one for each eye.
In computer graphics, pixels encoding the RGBA color space information must be stored in computer memory (or in files on disk). In most cases four equal-sized pieces of adjacent memory are used, one for each channel, and a 0 in a channel indicates black color or transparent alpha, while all-1 bits indicates white or fully opaque alpha.
Like regular four-across, it comes with two colors of playing pieces that you drop into the slots, trying to get four in a row, but you get to customize the board with your names or a special phrase.
A color wheel is a tool that provides a visual representation of the relationships between all possible hues. The primary colors are arranged around a circle at equal (120 degree) intervals. (Warning: Color wheels frequently depict "Painter's Colors" primary colors, which leads to a different set of hues than additive colors.)