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  2. Halo 3: ODST - Wikipedia

    en.wikipedia.org/wiki/Halo_3:_ODST

    The Firefight game mode was a late addition to the game. Staffer Tim Williams built a prototype shortly after Halo 3 shipped, placing the player in a portion of a Halo 3 campaign map and fighting enemies. When development commenced on ODST, William's concept was adopted for the game and refined. Designer Lars Bakken described one advantage of ...

  3. The Life (advertisement) - Wikipedia

    en.wikipedia.org/wiki/The_Life_(advertisement)

    The Life, also known as We Are ODST, is a television and cinema advertisement launched in 2009 by Microsoft to promote the first-person shooter Halo 3: ODST in the United States. The 150-second piece follows a young soldier through enlistment, training, and battle as an Orbital Drop Shock Trooper (ODST), analogous to a paratrooper that drops ...

  4. Halo: The Master Chief Collection - Wikipedia

    en.wikipedia.org/wiki/Halo:_The_Master_Chief...

    The collection would be procedurally released for Windows between December 2019 and November 2020, coinciding with the additions of Halo: Reach (2010) and the Firefight multiplayer for Halo 3: ODST. The game on Xbox One includes access to the live-action series Halo: Nightfall , and hosted the Halo 5: Guardians multiplayer beta on Xbox One that ...

  5. Halo 3: ODST has been rereleased for Windows and PC - AOL

    www.aol.com/halo-3-odst-now-pc-165812963.html

    PC gamers rejoice! Halo 3: ODST is finally out on PC. For premium support please call: 800-290-4726 more ways to reach us

  6. Halo 3 - Wikipedia

    en.wikipedia.org/wiki/Halo_3

    Halo 3 is a 2007 first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the Halo franchise following Halo: Combat Evolved (2001) and Halo 2 (2004), the game's story centers on the interstellar war between 26th-century humanity, a collection of alien races known as the Covenant, and the alien parasite known as the Flood.

  7. Martin O'Donnell - Wikipedia

    en.wikipedia.org/wiki/Martin_O'Donnell

    For Halo 3: ODST, a planned expansion to Halo 3 that became a full game, O'Donnell and Salvatori abandoned all previous Halo themes and started anew. [4] Due to ODST ' s shift to a new protagonist, O'Donnell created music that was evocative of past Halo but branched in a different direction. [18]

  8. Halo: Reach - Wikipedia

    en.wikipedia.org/wiki/Halo:_Reach

    Chronicles was eventually canceled and the team began working on a standalone expansion project—Halo 3: ODST—while another team, led by creative director Marcus Lehto and design lead Christian Allen, [28] worked on Reach. [29] The team considered many different concepts and approaches to the game; among the rejected ideas was a sequel to ...

  9. List of Halo media - Wikipedia

    en.wikipedia.org/wiki/List_of_Halo_media

    Halo 3: ODST: September 22, 2009 [21] Stand-alone expansion for Halo 3, takes place between Halo 2 and Halo 3 [21] Does not feature the Master Chief as the main playable character but five Orbital Drop Shock Troopers instead [21] Originally known as Halo 3: Recon [22] Campaign on Disc 1, and all of Halo 3's Multiplayer on Disc 2. Halo: Reach

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