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  2. Megaminx - Wikipedia

    en.wikipedia.org/wiki/Megaminx

    There are 30!/2 ways to arrange the edges and 2 29 ways to flip them. 20 ! × 3 19 × 30 ! × 2 27 ≈ 1.01 × 10 68 {\displaystyle 20!\times 3^{19}\times 30!\times 2^{27}\approx 1.01\times 10^{68}} The full number is 100 669 616 553 523 347 122 516 032 313 645 505 168 688 116 411 019 768 627 200 000 000 000 (roughly 101 unvigintillion on the ...

  3. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.

  4. n-dimensional sequential move puzzle - Wikipedia

    en.wikipedia.org/wiki/N-dimensional_sequential...

    2-cube 3×3 virtual puzzle Geometric shape: square. A 2-D Rubik type puzzle can no more be physically constructed than a 4-D one can. [8] A 3-D puzzle could be constructed with no stickers on the third dimension which would then behave as a 2-D puzzle but the true implementation of the puzzle remains in the virtual world.

  5. Pyramorphix - Wikipedia

    en.wikipedia.org/wiki/Pyramorphix

    Thus, the same methods used to solve the Rubik's Cube may be used to solve the Master Pyramorphix, with a few minor differences: the center pieces are sensitive to orientation because they have two colors, unlike the usual coloring scheme used for the Rubik's Cube, and the face centers are not sensitive to orientation (however when in the ...

  6. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    Additionally, specialized formats such as 3×3, 4×4, and 5×5 blindfolded, 3×3 one-handed (OH), 3×3 Fewest Moves, and 3×3 multi-blind are also regulated and hosted in competitions. [ 1 ] As of February 2025, the world record for the fastest single solve of a Rubik's cube in a competitive setting stands at 3.08 seconds.

  7. Tuttminx - Wikipedia

    en.wikipedia.org/wiki/Tuttminx

    A Tuttminx (/ ˈ t ʊ t m ɪ ŋ k s / or / ˈ t ʌ t m ɪ ŋ k s /) is a Rubik's Cube-like twisty puzzle, in the shape of a truncated icosahedron. It was invented by Lee Tutt in 2005. [1] It has a total of 150 movable pieces to rearrange, compared to 20 movable pieces of the Rubik's Cube.

  8. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    A randomly scrambled Rubik's Cube will most likely be optimally solvable in 18 moves (~ 67.0%), 17 moves (~ 26.7%), 19 moves (~ 3.4%) or 16 moves (~ 2.6%) in HTM. [4] By the same token, it is estimated that there is only 1 configuration which needs 20 moves to be solved optimally in almost 90×10 9, or 90 billion, random scrambles. The exact ...

  9. Rubik's Magic - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Magic

    This question is harder to answer than for Rubik's Cube, because the set of operations on Rubik's Magic does not form a mathematical group. The basic operation (move) consists of transferring a hinge between two tiles T 1 and T 2, from one pair of edges (E 11 of T 1 and E 21 on T 2) to another pair E 12 and E 22.