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The reading is based on information gained in the bidding and the play to previous tricks. [1] The technique is used by the declarer and defenders primarily to determine the probable suit distribution and honor card holdings of each unseen hand; determination of the location of specific spot-cards may be critical as well. Card reading is based ...
The vocabulary of bidding is limited to 38 different calls - 35 level/denomination bids [1] plus pass, double and redouble. Any bid becomes a contract if followed by three successive passes, therefore every bridge bid is a potential contract. By the rules of the game, the agreed meanings of all calls must be public and known to the opponents ...
Five-card majors: opening a major suit promises at least five cards in that suit. Weak two bids: two-diamond, -heart, or -spade opening bids are made with a six-card suit and 6 to 10 high-card points. The bid promises two of the top three honors in the suit. Strong two clubs: a 2 ♣ opening bid is artificial and promises 22 points or more.
This is a list of bidding systems used in contract bridge. [1] [2] Systems listed have either had an historical impact on the development of bidding in the game or have been or are currently being used at the national or international levels of competition. Bidding systems are characterized as belonging to one of two broadly defined categories:
card reading, also known as counting the hand; dummy reversal; endplay; coups; squeezes; suit combinations play; safety play; applying the principle of restricted choice; applying the theory of vacant places; applying percentages and probabilities
After the opening bid, the five-card limitation is no longer in effect and any other bid typically promises only four cards as before. Bridge partnerships who use five-card majors need some kind of short club [4] opening bid. The most common practice is for 1 ♣ to promise at least a three-card club suit, indicating that opener has: at least ...
Diagrams are used to illustrate a deal of 52 cards in four hands in the game of contract bridge. [1] Each hand is designated by a point on the compass and so North–South are partners against East–West. Suit features include: Each line represents a suit, indicated by its symbol – ♠ for spades, ♥ for hearts, ♦ for diamonds, and ♣ ...
The difference in percentages is so close (the Bridge Encyclopedia states that the finesse is a 50% probability of success holding 8 cards, while the drop has a 53% holding 9 cards) that the slightest inference might influence a player to choose to finesse or to drop with nine cards.