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Warlords is a video game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series began with Warlords in 1990 and includes three other games, two expansion packs, and several spinoffs.
With eight different empires from which to choose, and numerous strategies capable of being employed, one can easily see that Warlords is a game that will never be the same play twice." [7] Warlords was named the 67th best computer game ever by PC Gamer UK in 1997. The editors called it "one of the most revolutionary multi-player experiences of ...
A player will choose which unit to send into battle, and so will the computer (or the opposing player). The units will then battle to the death, with no retreating. Once a unit is killed, the player or computer sends in another, and so on, until one side is victorious. Surrender is not an option during or between battles.
Warlords III: Reign of Heroes is a computer wargame released in 1997, and the third release in the Warlords video game series. In 1998 it was followed by the expansion Warlords III: Darklords Rising. Warlords III was a critical success but failed commercially, a performance that some commentators attributed to the rise of the real-time strategy ...
Two sequels were released: Warlords Battlecry II in 2002 and Warlords Battlecry III in 2004. Although released in different times, the three games essentially share the same 2D graphics engine, a gameplay closely resembling that of Warcraft II: Tides of Darkness or StarCraft and have a high number of playable races/sides (ranging from the 9 of WBC 1, to the 12 of WBC II and the 16 of WBC III).
A full sequel to Puzzle Quest, Puzzle Quest 2, was released on 22 June 2010 and was seen as a return to form for the Puzzle Quest series. Fawkner and Infinite Interactive licensed the game design to Boston-based Demiurge Studios to create Marvel Puzzle Quest: Dark Reign , while he worked on another project he called "Puzzle Quest and Warlords ...
Warlords Battlecry II is a real-time strategy and role-playing game, developed by Strategic Studies Group (SSG) as the sequel to Warlords Battlecry. It was released on March 12, 2002. [ 2 ] The game requires the player to build buildings and create units in order to defeat the enemy, while sending their hero on optional quests.
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