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DigiCel FlipBook is 2D animation software that runs on Microsoft Windows or Mac OS X. (runs on MacOS Mojave or earlier, but not on recent MacOS Catalina, Big Sur, Monterey [ 2 ] ). There is a version for iOS called Digicel Flip-Pad.
Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024: Scirra Trialware: Web application
Free and open-source software portal; This is a category of articles relating to 2D animation software which can be freely used, copied, studied, modified, and redistributed by everyone that obtains a copy: "free software" or "open source software".
FlipaClip is a 2D animation software application. FlipaClip was mainly developed by the three Meson brothers of Miami-based company Visual Blasters.It was initially made available for Android in 2012 before being released for iOS, Windows, macOS and ChromeOS.
This is a list of free and open-source software (FOSS) packages, computer software licensed under free software licenses and open-source licenses. Software that fits the Free Software Definition may be more appropriately called free software ; the GNU project in particular objects to their works being referred to as open-source . [ 1 ]
Free and open-source software portal; This is a category of articles relating to 3D animation software which can be freely used, copied, studied, modified, and redistributed by everyone that obtains a copy: "free software" or "open source software".
MuvizuPlay is an animation software package based on the Unreal Engine 3 developed by the UK-based company Digimania (formerly knowns as the DA Group), whose earlier work includes the virtual newsreader Ananova. [1] Muvizu was known as Muvizu 3D during the beta release cycles and was rebranded as Muvizu Play upon the 1.0 release in April 2013. [2]
Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework . It is used for making cartoons using traditional techniques (tracing drawings, onion skinning , etc), managing vector and bitmap drawings.