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The Ultimate History of Video Games is a 2001 non-fiction book by Steven L. Kent. Published initially by Prima Publishing and then by Three Rivers Press, [1] it is an updated version of the self-published The First Quarter: A 25-Year History of Video Games. [1] [2] [3] [4]
The Ultimate History of Video Games: from Pong to Pokemon and beyond...the story behind the craze that touched our lives and changed the world
From Pong to Pokémon and beyond: The Ultimate History of Video Games: the story behind the craze that touched our lives and changed the world ... Download as PDF ...
The Ultimate History of Video Games: From Pong to Pokémon—The Story Behind the Craze That Touched Our Lives and Changed the World
1972 – The Magnavox Odyssey, the first home video game console, is released, [3] along with the arcade machine Pong. [2] 1973 – Pong and similar titles dominate the arcade sector, Gotcha, Space Race and Maze War are also released. 1974 – Tank is released, as well as the early first first-person shooter Spasim. [4]
The RCA Studio II is a home video game console made by RCA that debuted in January 1977. The graphics of Studio II games were black and white [2] and resembled those of earlier Pong consoles and their clones.
Pong is a 1972 sports video game developed and published by Atari for arcades.It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game.
The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...