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Matthew Smith (born 1966) is a British video game programmer. He created the games Manic Miner and Jet Set Willy for the ZX Spectrum, released in 1983 and 1984 respectively. Smith left the games industry in 1988 and later moved to the Netherlands.
Miner Willy is the protagonist in a series of platform games for the ZX Spectrum, MSX, Amstrad CPC and the Commodore 64 home computers. The first two games - Manic Miner and Jet Set Willy were written by Matthew Smith during the early 1980s. The Willy saga was to be a trilogy and a third game in the series was planned, Miner Willy Meets The ...
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Lucasfilm Games: Lucasfilm Games Manic Karts: 1995 Manic Media Productions: Virgin Interactive Entertainment: Manic Miner: 1997 Alchemist Research: Alchemist Research Marble Madness: 1986 W.Harvey, J.Nitchals Electronic Arts: Mario is Missing! 1992 Software Toolworks: Software Toolworks Mario's Early Years: Fun With Letters: 1993 Software ...
Manic Miner was the winner of "Best Arcade Style Game", and placed third in the "Game of the Year" category at the 1983 Golden Joystick Awards voted for by readers of Computer and Video Games magazine. [29] Manic Miner was placed at number 25 in the "Your Sinclair official top 100" [30] Spectrum games of all time, and was later voted number 6 ...
The game adds a pseudo-3D look to the platforms and increases the level count from 10 to 25. As with the original, the Atari 8-bit version was released on ROM cartridge. [ 2 ] A port for the Atari 5200 was released the same year, followed by versions for the Commodore 64 , Amstrad CPC , and ZX Spectrum also in 1985.
The game opens with the player character, a young pirate orphan, imprisoned aboard a ship in Skull Island after rebelling against the Armada. Boochbeard and Mr Gandry rescue the player from the ship and send them to the hub of Skull Island to meet Captain Horace Avery, an extremely wealthy retired pirate who is the owner and steward of the ...
Jeffrey Todd Coleman is an American computer game designer and businessman. He is known for Shadowbane, released in 2003, and Wizard101, released in 2008. [1] He was a founder of Wolfpack Studios, which was purchased by Ubisoft. He also worked at KingsIsle Entertainment in Austin, Texas. [2]