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Poppers (or popper) is a slang term referring to recreational drugs belonging to the alkyl nitrite family of chemical compounds. When fumes from these substances are inhaled , they act as potent vasodilators , producing mild euphoria, warmth, and dizziness.
American musician Rickie Lee Jones used the box artwork from the "Pop Pop"-brand of bang snaps (made by Garrywa Fireworks of China) for the cover of her 1991 album of the same name. In the 1999 comedy Big Daddy , Julian bonds with his biological father, Kevin, by throwing bang snaps (even at Kevin's feet).
Methamphetamine is the drug most associated with party and play.. Party and play (PnP), also known as chemsex or wired play, refers to the practice of consuming drugs to enhance sexual activity.
A wrapped Sugar Daddy candy An unwrapped large pop. Sugar Daddy is a sucker manufactured by Tootsie Roll Industries that is essentially a moderately hard brick of caramel similar to a Slo Poke, the "All Day Sucker". A bite-sized caramel-flavored jelly bean candy based on the Sugar Daddy is marketed under the name Sugar Babies.
"Would you rather" is a conversation or party game that poses a dilemma in the form of a question beginning with "would you rather". The dilemma can be between two supposedly good options such as "Would you rather have the power of flight or the power of invisibility?", two attractive choices such as "Would you rather have money or have fame?", or two supposedly bad options such as "Would you ...
Sugar Daddy Live, a 2011 live album by the Melvins "Sugar Daddy" (The Bellamy Brothers song), 1980 "Sugar Daddy" (The Jackson 5 song), 1971 "Sugar Daddy" (Thompson Twins song), 1989 "Sugar Daddy" (Macy Gray song), a song by Macy Gray from the 2018 album Ruby "Sugar Daddy", a song from the 1998 musical and 2001 film Hedwig and the Angry Inch
Put your cell phones away – unless you are using to record the conversation -- and use these 20 questions as jumping off points to get to know your dad better. Even if you think you know the ...
Questions is a game in which players maintain a dialogue of asking questions back and forth for as long as possible without making any declarative statements. Play begins when the first player serves by asking a question (often "Would you like to play questions?"). The second player must respond to the question with another question (e.g.