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Cocoa is Apple's native object-oriented application programming interface (API) for its desktop operating system macOS.. Cocoa consists of the Foundation Kit, Application Kit, and Core Data frameworks, as included by the Cocoa.h header file, and the libraries and frameworks included by those, such as the C standard library and the Objective-C runtime.
As Cocoa, the system was a Mac-only product and included an 'Autoplayer' functionality that allowed a Cocoa simulation to be run as a stand-alone program on any Mac. With the port to Java, Creator simulations can be posted on a Web page and run as an applet.
RubyCocoa will import the Objective-C classes into the Ruby world on demand. For example, when you access OSX::NSTableView for the very first time in your code, RubyCocoa will retrieve all the necessary information regarding this class from the Objective-C runtime and create a Ruby class of the same name that will act as a proxy.
Download and install the latest Java Virtual Machine in Internet Explorer. 1. Go to www.java.com. 2. Click Free Java Download. 3. Click Agree and Start Free Download. 4. Click Run. Notes: If prompted by the User Account Control window, click Yes. If prompted by the Security Warning window, click Run. 5.
An Hour of code tutorial: Hour of code is a worldwide initiative to engage students in computer science, by providing 60 minute-long ludic introduction tutorials (for instance with Minecraft or frozen components). [7] This particular tutorial is an introduction to computer science where students compose their first song with EarSketch.
The Cocoa text system (formerly known simply by the primary class name NSText) is the linked network of classes, protocols, interfaces and objects that provide typography and text field editing capabilities and to Cocoa applications on Apple's macOS, where it is the primary text-handling system. [1]
CEF comes with a sample application called CefClient that is written in C++ using WinAPI, Cocoa, or GTK (depending on the platform) and contains demos of various features. [9] [10] Newer versions include a sample application called CefSimple that, along with an accompanying tutorial, show how to create a simple application using CEF 3. [11]
SpriteBuilder: Previously known as CocosBuilder, [6] SpriteBuilder is an IDE for Cocos2D-SpriteBuilder apps. SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects.